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Carl Bateman

Founder of WebGL Workshop, coordinator of the Khronos London Chapter and a self-appointed WebGL evangelist, Carl has over 15 years’ experience as a software engineer and dislikes talking in the third person.

His interests include AR, VR, 3D printing, Creative Coding, Computer Generated Imagery, Computer Graphics (programming not art), OpenGL, WebGL, GPU programming, and shaders.

WebGL provides the ideal opportunity to combine some of his greatest interests: maths, physics, AR, 2D and 3D graphics to provide immediately available content online.

Talks I've Given