David Saltares Márquez is a C++ software developer at a top-tier financial data company. He was an Artificial Intelligence programmer at Crytek, UK, for two years, where he developed emergent systems for Homefront: The Revolution. He then moved to Sony Computer Entertainment Europe to work on multimedia applications for PlayStation 4. He is part of the Libgdx core team, works on small indie games in his spare time, loves game jams, and often delivers presentations at universities. F
ind out more about his work on his personal blog.
Talks I've Given
Libgdx for Cross-platform Game Development
Featuring David Saltares Márquez
Libgdx is a popular open source Java based cross-platform game development framework. With one codebase, developers can target Windows, Mac, Linux, Android, iOS and browsers. The talk will cover Libgdx's architecture, features, examples of commercial applications where it's being used and...java libgdx cross-platform game-development game-engine mobile android ios linux