Filipe has been developing for Android since before the G1, mostly music players but not only. He's now making Android nicer @ Twitter. Loves Games and things that move or look neat.
Talks I've Given
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2
Physics UI
Featuring Filipe Abrantes and Will Bailey
In this talk you will learn how physics allow you to create fully interactive, coherent UIs that are a joy to use and easy to maintain.
Filipe and Will will start by explaining the underlying physics (aka Springs) that power modern animation libraries, how to tweak its (typical) parameters and...
android animation springs ui rebound physics origami framer spring-damp-mass-systems