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Tony Wasserka

Low-level anything: Tony is a long-term C++ enthusiast who has worked extensively on the console emulator projects Dolphin (GameCube/Wii), PPSSPP (PSP), and Citra (3DS). At his day job, he's working on the Vulkan graphics driver for PowerVR GPUs.

Tony's main interest is exploring C++'s zero-cost abstraction capabilities and applying them to create software for resource-constrained and performance-critical environments without compromising on correctness and expressiveness.

Talks I've Given