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Interested in finding out more about implementing VR and AR using A-Frame? Join this month's WebGL Workshop to discover how!
A look at web based VR and AR, and how to implement it, particularly focusing on A-frame.
Don't forget your laptop to code-along! For best results, you’ll also need a Google cardboard or similar, there are a few for people to use but do bring your own if possible.
Show 'n' tell
If you'd like to show off/get feedback on any WebGL related project you may have, please drop us a line for inclusion in the line-up.
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WebVR and WebAR
Founder of WebGL Workshop, coordinator of the Khronos London Chapter and a self-appointed WebGL evangelist, Carl has over 15 years’ experience as a software engineer and dislikes talking in the third person.