Please log in to watch this conference skillscast.
After watching this Droidcon London video, you’ll understand Android Drawables and be able to use them to create clean code and a polished, smooth app!
Over the past few years, the quality of apps in the Google Play Store has increased substantially. Developers are taking Android UI seriously and producing beautiful apps made of tons of graphics resources (Bitmaps, 9-patches, shapes, etc.) every day. To help you avoid the pain of handling all these different resources, the Drawable abstraction was born.
In this video, Cyril Mottier deep dives into the android.graphics.drawable package and how you can use it to render scalable and responsive UIs. The Drawable notion is essential to the creation of UIs, but developers often only scratch the surface. Click play to understand Drawables and be able to use them to create clean code and a polished, smooth app!
YOU MAY ALSO LIKE:
- Microservices from the very start with Russel Winder! (in London on 26th June 2017)
- Are You Managing or Leading? (in London on 4th July 2017)
- Infiniteconf 2017 - the conference on Big Data and Fast Data (in London on 6th - 7th July 2017)
- Masterclass: Reducing Technical Debt with Michael C. Feathers (in London on 21st - 22nd August 2017)
Mastering Android Drawables
Cyril Mottier is Mobile Software Engineer at Capitaine Train and Android Google Developer Expert. Passionate about technology and design, Cyril is an avid lover of Android and a multi-skilled engineer. He is actively involved in the Android community and shares his passion writing blog posts, creating open source libraries and giving talks. His motto: “Do less, but do it insanely great”