Algorithms designed to work on a 2D plane don’t necessarily work on the surface of a sphere. In this talk, Jason Davies describes some of the algorithms used by d3.geo for geographic computation.
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Jason Davies is a freelance programmer. His work and interests involve combining visualisation with mathematics, data structures and algorithms. He is a co-author of D3.js, an open-source visualisation library. Jason is also an Apache CouchDB committer.