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In this talk we'll cover the five main tips you'll want to know when porting a Unity game over to Fire TV, Fire Tablet and Fire phone. Through code examples we'll demo how to support multiple resolutions for pixel perfect Orthographic and Perspective Cameras, abstracting player input to support keyboard, controller and touch, as well as optimization tips for C# to get the best performance possible. We'll also show off how to deploy to our devices and incorporate Amazon's own services into your Unity game to help integrate with Fire OS. To help you get started we'll also be sharing all the code examples from the talk. You'll walk away ready to publishing your Unity game to the Amazon Appstore and expand your game's potential user base.
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Top 5 Tips for Porting Unity Games to Fire Devices
Jesse Freeman is a Developer Evangelist at Amazon focusing on HTML5 and gaming. Jesse has been on the cutting edge of interactive development with a focus on the Web and Mobile platforms. As an expert in his field, Jesse has worked for Microsoft, MLB, HBO, the New York Jets, VW, Tommy Hilfiger, Heavy and many more. In addition to development, Jesse has a background in art with a masters in interactive computer art from the School of Visual Arts.