One of the major features of the Roslyn compiler is ability to evaluate c# code on the fly. The next big step is native implementation of REPL (Read-Evaluate-Print Loop) in Visual Studio, in the form of C# Interactive. REPLs are widely used for prototyping, experiments or script executions, but so far they were associated with dynamic and functional languages. The Interactive window allows all that, but also brings staple VS features: IntelliSense, syntax coloring, code navigation. It offers completely new opportunities for C# development.
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Going Interactive with Visual Studio 2015
Adam is a software developer at PayPoint, journeyman on objective, functional, mobile and any other code worth writing. Keenly interested in principles behind programming and curious why people do what they do and write code they write.