This session was not filmed.
Exploring 2D rendering with WebGL, including some image manipulation, a look at Pixi.js (and maybe Two.js and Phaser).
Don't forget your laptop if you want to code-along!
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Into the Second Dimension
Founder of WebGL Workshop, coordinator of the Khronos London Chapter and a self-appointed WebGL evangelist, Carl has over 15 years’ experience as a software engineer and dislikes talking in the third person.